interface GamepadEffectParameters {
    duration?: number;
    leftTrigger?: number;
    rightTrigger?: number;
    startDelay?: number;
    strongMagnitude?: number;
    weakMagnitude?: number;
}

Properties

duration?: number
leftTrigger?: number
rightTrigger?: number
startDelay?: number
strongMagnitude?: number
weakMagnitude?: number