Defined in ../node_modules/typescript/lib/lib.dom.d.ts:2629 Defined in ../node_modules/typescript/lib/lib.dom.d.ts:2646 PropertiesReadonly
duration duration : number
Defined in ../node_modules/typescript/lib/lib.dom.d.ts:2631 Readonly
length length : number
Defined in ../node_modules/typescript/lib/lib.dom.d.ts:2633 Readonly
number Of Channels number Of Channels : number
Defined in ../node_modules/typescript/lib/lib.dom.d.ts:2635 Readonly
sample Rate sample Rate : number
Defined in ../node_modules/typescript/lib/lib.dom.d.ts:2637 Methodscopy From Channel copy From Channel ( destination , channelNumber , bufferOffset ? ) : void Parameters destination : Float32Array channelNumber : number Optional
bufferOffset : number Returns void Defined in ../node_modules/typescript/lib/lib.dom.d.ts:2639 copy To Channel copy To Channel ( source , channelNumber , bufferOffset ? ) : void Parameters source : Float32Array channelNumber : number Optional
bufferOffset : number Returns void Defined in ../node_modules/typescript/lib/lib.dom.d.ts:2641 get Channel Data get Channel Data ( channel ) : Float32Array Returns Float32Array Defined in ../node_modules/typescript/lib/lib.dom.d.ts:2643
A short audio asset residing in memory, created from an audio file using the AudioContext.decodeAudioData() method, or from raw data using AudioContext.createBuffer(). Once put into an AudioBuffer, the audio can then be played by being passed into an AudioBufferSourceNode.
MDN Reference